ECToo / open-sauce

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opensauce multi grenade tyeps cause connectivity issues on multiplayer maps. #103

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1. host a game in halo using your map (has to have all 4 grenade types)
2. have your buddies join
3. have a buddy throw a grenade
4. watch as all clients are booted from the server
5. clients get the message lost connection to server

How many times have you been able to reproduce the issue?
5/5

What version of the product are you using? On what operating system?
opensauce 3.1
windows 7

Please provide any additional information below. E.g. PC specs

negligible, happens on every pc

dxdiag is atached anyways

Original issue reported on code.google.com by gokarte...@gmail.com on 10 Feb 2014 at 4:11

Attachments:

GoogleCodeExporter commented 9 years ago
What map are you using, so we can try to repo this bug?

Original comment by kornma...@gmail.com on 11 Feb 2014 at 6:30

GoogleCodeExporter commented 9 years ago
here you go. its my own map. removing the grenades immediately fixed the issue 
http://www.mediafire.com/download/vircbt5cd95w4uk/launch_bay_revamped.rar

here is the fixed version i believe
http://www.mediafire.com/download/dbb8sfbgbcb6kvv/launch_bay_kz.rar

Original comment by gokarte...@gmail.com on 12 Feb 2014 at 2:14

GoogleCodeExporter commented 9 years ago
Thanks, I'll see if the bug still occurs in the WIP-next-release of OS over the 
weekend.

Original comment by kornma...@gmail.com on 12 Feb 2014 at 11:22

GoogleCodeExporter commented 9 years ago
I would like to report the same bug. Ideally, I had the same issue several 
months ago while testing out the 4 grenade types OS-function while using some 
of ZTeam's assets in a Rat Race edit. I would very much like to see this issue 
fixed.

Original comment by will.har...@gmail.com on 17 Feb 2014 at 2:22

GoogleCodeExporter commented 9 years ago
I get that to

Original comment by daven.ne...@mail.com on 28 Feb 2014 at 12:39