ECToo / open-sauce

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OS script issues #69

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
NOTE: PROVIDE AS MANY DETAILS AS HUMANLY POSSIBLE. We can't read your mind
or your computer's.

What did the Exception Report say (if this was on Windows)? Include Fault
Executable Name and Offset.
See attachments.

What steps will reproduce the problem? If this happened in a command line
program, GIVE US THE COMMAND LINE ARGUMENTS YOU USED!
1. object_data_get_real rg function_out a
2. Exceptions

1. object_data_get_real rg center x
2. Exceptions

1. Throw grenade
2. != NONE (unit_data_get_object (unit (list_get (players) 0)) 
thrown_grenade_projectile)
3. returns false, the grenade is not hooked.

How many times have you been able to reproduce the issue?
5/5

5/5

5/5
What is the expected output? What do you see instead?
1/2) A number. Instead, exceptions.
3) A grenade hook. Instead, returns nothing.
What version of the product are you using? On what operating system?
3.1.0, Windows 7 64bit

Please provide any additional information below. E.g. PC specs
Added weapon, with object name rg. When ingame, used console to execute 
commands.

Original issue reported on code.google.com by heath.ca...@gmail.com on 25 Jan 2013 at 3:57

Attachments:

GoogleCodeExporter commented 9 years ago
First two are bugs, last one is just due to incorrect documentation. Should be 
throwing_grenade_project. It's only valid while the grenade is in the unit's 
'hand'. I'll see about exposing the throwing grenade state value (via 
data_get_integer) if there isn't a script function already that does so

At any rate, fixes for the first two will appear in 3.1.1

Original comment by kornma...@gmail.com on 25 Jan 2013 at 8:16