http://www.youtube.com/watch?feature=player_detailpage&v=ml8Uf4fIrtA#t=32s
This is video proof I saw, but it's also has happened to me, this has also
happened on default HCE maps like blood gulch and rat race. My best guess is
its part of the new HUD scaling feature implemented and its effecting the
anchorings.
Original issue reported on code.google.com by lavade...@gmail.com on 12 Jul 2013 at 8:00
Original issue reported on code.google.com by
lavade...@gmail.com
on 12 Jul 2013 at 8:00