Maya 2011 on Linux, Fedora Core 8. Using the version of pymel shipped with Maya.
Here are repo steps. Run this, sorry for the mel too lazy to convert:
shadingNode -asShader blinn;
sets -renderable true -noSurfaceShader true -empty -name blinn1SG;
connectAttr -f blinn1.outColor blinn1SG.surfaceShader;
sets -name "test"
Then this to break pymel:
node = pm.PyNode("test")
node.asSelectionSet()
Original issue reported on code.google.com by james.st...@gmail.com on 3 Feb 2011 at 3:23
Original issue reported on code.google.com by
james.st...@gmail.com
on 3 Feb 2011 at 3:23