ECToo / starshatter-open

Automatically exported from code.google.com/p/starshatter-open
1 stars 0 forks source link

Magic only reads textures from its own directory #12

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Try to open a model in Magic
2. If the texture(s) referenced by the model is not in the same directory as 
magic.exe, texture loading will fail.

Need to preserve the absolute path to the model file (Starshatter models and 
textures are in the same directory), or alternatively pop up a "File not found, 
please locate it for me" dialog

Original issue reported on code.google.com by FWoltermann@gmail.com on 3 Jun 2012 at 7:28