ECToo / vdrift-ogre

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Controller Config Screen crashed #147

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Considering Options->Input Controller&Key emulation:

I'm getting a crash on
   - choosing key emulation preset (onklick on dropdown)
   - changing any value of the input fields (onchange event)

It happens on windows 7, regardless of installed input devices. The programm 
stops responding, windows fades it to x% white, the typical stuff...

Original issue reported on code.google.com by Meral.Ha...@gmail.com on 9 Apr 2012 at 6:17

GoogleCodeExporter commented 9 years ago
Logs are a must, you need to include them, basically all .log .cfg and .xml 
from user dir after crash.

Original comment by Cry...@gmail.com on 9 Apr 2012 at 6:39

GoogleCodeExporter commented 9 years ago
Oh right. Should have thought about that.
I'm also sorry about the poor meta info of this Issue, but I couldn't change 
anything anymore after posting. This feature was requested for Google Code back 
in 2005 already.

Here you go. But I can't find an error message in those. I think it crashes 
before writing the error report.

Strangely it doesn't happen everytime anymore, since I unplugged all X-Box 360 
Controllers. I'll continue fiddling around with it in the evening.

Original comment by Meral.Ha...@gmail.com on 10 Apr 2012 at 5:58

Attachments:

GoogleCodeExporter commented 9 years ago
It does not matter if I have a controller installed, it crashes if I have at 
least one axis configured ans perform one of the actions mentioned above.
I sill can't find anything in the logs though.

Original comment by Meral.Ha...@gmail.com on 10 Apr 2012 at 7:05

GoogleCodeExporter commented 9 years ago
Right, nothing in logs from input.
This is strange, I don't know why this happens.
Could you maybe try to replace your keys.xml from config/keys-default.xml and 
then try to bind just 1 axis ? Maybe its something wrong with all that not 
bound keys.

Original comment by Cry...@gmail.com on 11 Apr 2012 at 4:57

GoogleCodeExporter commented 9 years ago
Doesn't it copy that one, if there is no keys.xml on start-up?

Anyway I did as suggested and am sorry to disappoint you. It crashes the same 
way even if there is only one axis used, and all other inputs from that player 
are bound to keys.

I also tried another analog input device (Logitech Extreme 3D Pro) which again, 
produces the same errors.

Original comment by Meral.Ha...@gmail.com on 11 Apr 2012 at 6:10

GoogleCodeExporter commented 9 years ago
Hmm, strange.
One only suggestion now, what regional settings/language do you have set in 
system ?
Maybe there is still something translated in OISB or something gets bad when 
put into Gui.
Could you try to set it to English and start game also in english (set language 
= en in game.cfg or just pick in gui).
If this doesn't help, I could build an exe (and send it to you) with lots of 
log messages to get to the place where it actually crashes. Or can you build 
the game from sources ?

Original comment by Cry...@gmail.com on 11 Apr 2012 at 7:43

GoogleCodeExporter commented 9 years ago
My system language is English, but I am using the Swiss German keyboard layout, 
location and format Settings.
The crash still happens with language set to "en". The value was empty before, 
so I guess it used the English language file already.

If you recommend an SDK I could build it, but I'm currently short on time and I 
guess you know the code a lot better. It would be awesome if you could provide 
said executable.

Original comment by Meral.Ha...@gmail.com on 14 Apr 2012 at 10:30

GoogleCodeExporter commented 9 years ago
Closing. Mentioned in issue 188, will have to solve there.

Original comment by Cry...@gmail.com on 20 Nov 2012 at 5:33