Closed GoogleCodeExporter closed 9 years ago
Original comment by Cry...@gmail.com
on 9 May 2012 at 4:02
Where did you get Stunt Rally and Ogre?
Original comment by tapiovie...@gmail.com
on 12 May 2012 at 12:13
According to the message there is no PNG support in your version of OGRE, so I
assume you compiled OGRE yourself and hadn't installed PNG headers when
compiling?
Original comment by scrawl...@gmail.com
on 12 May 2012 at 12:13
I built the latest stuntrally in openSUSE's games repository.
Original comment by anixx...@gmail.com
on 12 May 2012 at 5:15
This is what ogre says when compiling:
-----------------------------------------------------------------------------
-- The following external packages were located on your system.
-- This installation will have the extra features provided by these packages.
+ zlib
+ zziplib
+ freeimage
+ freetype
+ X11
+ Xt
+ Xaw
+ OpenGL
+ cg
+ boost
+ boost-thread
+ boost-date_time
+ OIS
+ Doxygen
+ CppUnit
-----------------------------------------------------------------------------
-- The following OPTIONAL packages could NOT be located on your system.
-- Consider installing them to enable more features from this software.
+ OpenGL ES: Support for the OpenGL ES 1.x render system
<http://www.khronos.org/opengles/>
+ POCO: POCO framework <http://pocoproject.org/>
+ tbb: Threading Building Blocks <http://www.threadingbuildingblocks.org/>
-----------------------------------------------------------------------------
--
----------------------------------------------------------------------------
FEATURE SUMMARY
----------------------------------------------------------------------------
Building components:
+ Paging
+ Property
+ Terrain
+ RTShader System
+ RTShader System Core Shaders
+ RTShader System Extensions Shaders
Building plugins:
+ BSP scene manager
+ Cg program manager
+ Octree scene manager
+ Portal connected zone scene manager
+ Particle FX
Building rendersystems:
+ OpenGL
Building executables:
+ Samples
+ Tools
Building core features:
+ DDS image codec
+ FreeImage codec
+ ZIP archives
Build type: dynamic
Threading support: background (boost)
Use double precision: disabled
Allocator type: nedmalloc (pooling)
STL containers use allocator: enabled
Strings use allocator: disabled
Memory tracker (debug): disabled
Memory tracker (release): disabled
Use new script compilers: enabled
Use Boost: enabled
Original comment by anixx...@gmail.com
on 12 May 2012 at 5:17
Ogre version is 1.7.4
Original comment by anixx...@gmail.com
on 13 May 2012 at 6:37
This looks ok, the png support should be provided by FreeImage codec.
Googled your error and this came up, have you tried it?
http://www.ogre3d.org/forums/viewtopic.php?f=2&t=53014&start=0#p379588
Original comment by scrawl...@gmail.com
on 13 May 2012 at 8:24
I think static linking of freeimage is not posssible or permitted.
Original comment by anixx...@gmail.com
on 13 May 2012 at 8:41
I added FREEIMAGE_LIBRARY_TYPE="STATIC" to the make argument in ogre but this
does not help.
Original comment by anixx...@gmail.com
on 13 May 2012 at 5:57
Sorry, then I've no idea. You should ask in the ogre forums about it.
Either way it's an issue with your ogre build, and not with the game - so I'm
changing status to invalid.
Original comment by scrawl...@gmail.com
on 14 May 2012 at 6:01
Original issue reported on code.google.com by
anixx...@gmail.com
on 9 May 2012 at 12:00