ECToo / vdrift-ogre

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Car lights flares #177

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Already discussed, sth similar to RoR but maybe bigger.
Would be good to have it possible more than 2 (broad lights?).
Ppositions have to be in .car.
Also not edited by hand, would be cool to have some in game mode to move it 
(may be really simple like moving camera but with alt and showing position 
somewhere on hud, to put in .car after ?).

Original issue reported on code.google.com by Cry...@gmail.com on 27 Oct 2012 at 2:52

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Since .car edit, it could be just some param with position.
Also reverse lights would be easy with flares.

Original comment by Cry...@gmail.com on 12 May 2013 at 10:16

GoogleCodeExporter commented 9 years ago
My own opinion and suggestions if it's of any use:

There should be 3 types of car lights: Headlights (also enabling brake lights 
at half intensity), brake lights, and reverse lights. Headlights should turn on 
when sun intensity on the track is smaller than a given amount, or it's too 
dark where the car is currently located (which would also help in tunnels). 
Brake lights already exist. Reverse lights should be triggered when the car is 
in the R gear. Next, each type of light and any light source should consist of 
3 effects:

- An additive texture layered over the car mesh, making the lamp in cause 
brighter. This already exists for brake lights (data/cars/#/*_brake.png).

- The flares / light coronas discussed here.

- Dynamic light casting, when and if there will be a system for light sources 
other than the sun (discussed in issue ID 231). Till then this is least 
important.

In my opinion those go hand in hand, and additive textures are needed for 
flares not to look weird and out of place. The location of each light source 
(for flare + dynamic light) should indeed be part of the .car file.

Those are my 2 cents. Hope it helps and this can be the chosen approach.

Original comment by MirceaKi...@gmail.com on 12 May 2013 at 11:46

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GoogleCodeExporter commented 9 years ago
Brake lights flares now done.
Reverse white flares could be good and also headlights on dark tracks.

Original comment by Cry...@gmail.com on 4 Jul 2013 at 9:13

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
closing

Original comment by Cry...@gmail.com on 12 Nov 2013 at 11:02