ECToo / vdrift-ogre

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Object tire jumps up on collision #186

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Place a tire object
2. Tilt it and 'submerge' it a bit

Once hit with the car it will fly up (and fall down)

SR 1.8

Could not reproduce this with another object.

Also noticed: objects that are placed 'floating' will only fall down when you 
come near them with the car. Maybe an issue with ogre/physics engine.

Original issue reported on code.google.com by javafxd...@gmail.com on 7 Nov 2012 at 1:25

Attachments:

GoogleCodeExporter commented 9 years ago
After browsing the other issues.
Seems to be related to 138 
(http://code.google.com/p/vdrift-ogre/issues/detail?id=138)

Original comment by javafxd...@gmail.com on 7 Nov 2012 at 2:42

GoogleCodeExporter commented 9 years ago
You didnt simulate objects. Key C. Need to do every time in editor until they 
settle.
This is not a bug. Never place objects inside anything. Place above and 
simulate. Then in game they wont behave weird with car near.
Clearly you didn't see this chapter
http://www.youtube.com/watch?v=9DzgmYmxu3w
which tells all that.

Original comment by Cry...@gmail.com on 7 Nov 2012 at 6:08