Open GoogleCodeExporter opened 9 years ago
Who is using Xdelta1?
I'm not very interested in maintaining it.
Just heading "libedsio" gives me a fright.
Original comment by josh.mac...@gmail.com
on 25 Jan 2014 at 5:13
I started this project: https://github.com/xperia64/android-rom-patcher
Its a collection of binary patch libs ported to android, most commonly used
with ROM files. Turns out that some people are still using xdelta1 as recently
as 2012 (e.g. the Pokemon Storm Silver patch), probably because of that shiny
GUI that keeps floating around.
Original comment by xperianc...@gmail.com
on 25 Jan 2014 at 6:16
Could we not port "that shiny GUI" to xdelta3? I'm not even sure which GUI
you're referring to.
Original comment by josh.mac...@gmail.com
on 25 Jan 2014 at 6:18
My point is, I'd like to get xdelta1 working in my android app for the existing
xdelta1 patches out there. This is the xdelta1 GUI I've seen most often:
https://db.tt/wG387ijV
I understand your pain with this completely antiquated software, but some
people still use it.
Original comment by xperianc...@gmail.com
on 25 Jan 2014 at 6:29
OK, I accept. But I've never developed anything for android so there will be a
learning curve.
Really I'd like to create a converter from v1 to v3 patches, but nothing is
easy when you're short of time :)
Original comment by josh.mac...@gmail.com
on 25 Jan 2014 at 6:31
Excellent. If you need any help, ask me. I've set up a branch on that github
repo I linked called xdelta1-testing. Clone that branch, grab android-ndk-r8d,
cd into that folder, and ./ndk-build
NDK_PROJECT_PATH=/path/to/git/cloned/android-rom-patcher Then to build the apk,
download eclipse and the android sdk -> new android project from existing code
and point it to the git cloned folder. When running the app, make sure the
xdelta1 patch you are trying to apply has a .patch extension.
Original comment by xperianc...@gmail.com
on 25 Jan 2014 at 7:07
[deleted comment]
I fixed xdelta1 on android myself. Turns out I made a couple of stupid mistakes
when splicing the libs into my app (such as not mallocing enough space for
xdmain's arguments).
Original comment by xperianc...@gmail.com
on 1 Mar 2014 at 7:24
Thank you. FWIW, I decided I'll work on making xdelta3 read xdelta1 patches.
Original comment by josh.mac...@gmail.com
on 3 Mar 2014 at 4:44
Original issue reported on code.google.com by
xperianc...@gmail.com
on 25 Jan 2014 at 12:10