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EDSM Codex show another systems for Guardian objects than in-game codex #334

Closed AndNovAtor closed 4 years ago

AndNovAtor commented 4 years ago

For example, https://www.edsm.net/codex/discoveries/idR/18/region/Inner+Orion+Spur/details/idD/32061/nameD/Guardian+Beacon/idC/30000/nameC/Xenological/idS/32000/nameS/Guardian+objects shows that Guardian Beacon is in Synuefe IL-N c23-15, when in-game Codex shows that it is in HIP 36823. And I visited HIP 36823 and "confirmed" it. Is it a bug? Or is it maybe some "outdated" information? - and if so, can it be "updated"?

guardian_beacon_codex_ingame guardian_beacon_codex_edsm

VAKazakov commented 4 years ago

Codex in game and codex in edsm show first appeared data. But, it can be unequal because man, who explored object for game doesn't have software for reporting it to edsm. Nothing to fix here IMHO

AnthorNet commented 4 years ago

@VAKazakov is correct, I could not have answered better :)

AndNovAtor commented 4 years ago

@AnthorNet, I understand. But my question again - so, are there no way to manualy/half-manualy "update" this data? (I know that it will stops be "first confirmed", but it's my question [not issue, yes])

AndNovAtor commented 4 years ago

@VAKazakov, in-game Codex show "real" data, that FDevs set MANUALLY. And maybe can change this sometimes (on some update or on the game server). I think.