Description of the bug
The low card used by Raised Fist should be placed to the left of any X mult effects to maximize score, but the breakdown can arbitrarily place it in different in-hand positions leading to different score results.
Strangely, the card seems to always be displayed in the same (non-optimal) position regardless of the position actually used for calculations. This may be a separate issue tied into #25.
These 3 links show the exact same hand with different calculations.
Expected behavior
The optimal in-hand order should always be used (since manual re-ordering is not allowed), and the order used should be displayed correctly.
Description of the bug The low card used by Raised Fist should be placed to the left of any X mult effects to maximize score, but the breakdown can arbitrarily place it in different in-hand positions leading to different score results.
Strangely, the card seems to always be displayed in the same (non-optimal) position regardless of the position actually used for calculations. This may be a separate issue tied into #25.
Steps To Reproduce https://efhiii.github.io/balatro-calculator/?h=YAB5RAAZiIABedwAIigABBh9JgAJAAkIlV8s5A6A0HoLlLAAAcA https://efhiii.github.io/balatro-calculator/?h=YAB5RAAZiIABedwAIigABBh9JgAJAAkIlVrA5ZyB0FyjQegAAcA https://efhiii.github.io/balatro-calculator/?h=YAB5RAAZiIABedwAIigABBh9JgAJAAkIlgKr5ZyB0FyjQegAAcA
These 3 links show the exact same hand with different calculations.
Expected behavior The optimal in-hand order should always be used (since manual re-ordering is not allowed), and the order used should be displayed correctly.