Closed maxgerhardt closed 2 years ago
Thank you @maxgerhatdt for the PR. Indeed the debug variant is really at the edge. I am thinking to have one more look to see if there is somewhere I can still reduce some code. I remember from last time that is was difficult. If not, i will merge this PR. Thanks again!
Restores successful compilation for the VARIANT_DEBUG environment which in the current version overflows by 44 bytes for some reason.
This patch has the disadvantage that further developments in the GD32 platform are not taken into this project -- the version is frozen now, but also stable in regards to compilation.
Fixes #18.