The latest release of this project also cannot decode FLV. I updated to ffmpeg-n7.0.2 to support FLV, but at this time, MKV format and network streaming videos are no longer supported.
By the way, even with the latest release of this project, I cannot decode network streaming videos. I need to update to the latest ffmpeg-n6.1 to do so.
These have slowed down slightly after I chose compatibility mode, but there is still a phenomenon of audio and video unsynchronization when playing large files.
The latest release of this project also cannot decode FLV. I updated to ffmpeg-n7.0.2 to support FLV, but at this time, MKV format and network streaming videos are no longer supported.
By the way, even with the latest release of this project, I cannot decode network streaming videos. I need to update to the latest ffmpeg-n6.1 to do so.
These have slowed down slightly after I chose compatibility mode, but there is still a phenomenon of audio and video unsynchronization when playing large files.
My Godot version is 4.3 stable version.