It'd be neat to have the option to tick a box on a mob's respawn timer that adds it as a "sticky"(or maybe "monitored") target.
Doing so would leave it in the Triggers box and tie it back to the Overlay.
Under Settings > Overlay there could be a line for this kind of target so players could set their visual/audio settings for it.
Target would stay stickied until I unticked it. (maybe the bar goes gray or something after NPC has spawned, but before I've killed it to start the timer)
Scenario: Camping Einhorst and Ulrich McMannus while I'm supposed to be working. I could tick those as a sticky/monitored target and my overlay would say "Einhorst McMannus has spawned!" when he pops - and maybe I play an alert sound so I know when my elf pixels are ready. My exp and workday both flow so much better!
It'd be neat to have the option to tick a box on a mob's respawn timer that adds it as a "sticky"(or maybe "monitored") target.
Doing so would leave it in the Triggers box and tie it back to the Overlay.
Under Settings > Overlay there could be a line for this kind of target so players could set their visual/audio settings for it.
Target would stay stickied until I unticked it. (maybe the bar goes gray or something after NPC has spawned, but before I've killed it to start the timer)
Scenario: Camping Einhorst and Ulrich McMannus while I'm supposed to be working. I could tick those as a sticky/monitored target and my overlay would say "Einhorst McMannus has spawned!" when he pops - and maybe I play an alert sound so I know when my elf pixels are ready. My exp and workday both flow so much better!