EMCain / RPG_base

A Unity project with some basic functions of top-down 8-bit RPGs--meant to serve as a project template.
GNU General Public License v3.0
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learn about concepts related to testing in Unity #1

Open EMCain opened 6 years ago

EMCain commented 6 years ago

from the Unity docs:

https://docs.unity3d.com/ScriptReference/Coroutine.html https://docs.unity3d.com/ScriptReference/MonoBehaviour.html https://docs.unity3d.com/Manual/testing-editortestsrunner.html

about nUnit: https://github.com/nunit/docs/wiki/Assertions https://github.com/nunit/docs/wiki/Constraint-Model https://github.com/nunit/docs/wiki/Constraints https://github.com/nunit/docs/wiki/SetUp-and-TearDown pretty much all the behavior I'd want to test is based in some way on Scenes in Unity, and so I need to figure out how to mock those.

EMCain commented 6 years ago

this seems useful https://unity3d.com/learn/tutorials/topics/production/unity-test-tools