ENSL / NS

Natural Selection mod for Half-life
http://www.unknownworlds.com/ns
GNU General Public License v3.0
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Missing running animation on weapons. #143

Closed EPIC3D closed 3 months ago

EPIC3D commented 6 months ago

I am currently using 3.3b7 version and I noticed that when moving there is no back and forth movement on the weapons. There are also some missing idle animation. LMG for example never moves besides the firing and reloading animation.

Is this a settings issue? Because I looked in the setting and found nowhere to change this.

pierow commented 6 months ago

To fix this you'll want to go into your userconfig.cfg in the ns directory and change cl_bob 0 into cl_bob 1. You can also just enter cl_bob 1 into the console, but it won't last between map changes.

Thanks for reminding me about this. This fork of the game was originally for getting people into competitive games easier, so some of the config entries aren't ideal for a broader audience. I'll make this easier to change, and perhaps make it default again.

There is an olddefaults.cfg with all the defaults from NS 3.2 if you're interested, but I wouldn't recommend using everything in it, because there's things like old network rates and lighting settings that are intended to be used with the gamma ramp that doesn't work on modern OSes.

EPIC3D commented 6 months ago

Thank you for the reply. I gave it a try and it produced choppy movement instead of smooth animation. If I hug a wall or a railing animation look closer how it supposed to be. I tried it on another PC and it had the same issue. 3.3b7 default settings besides the cl_bob "1"

Here I recorded gameplay. https://youtu.be/8t0YpNS_72Q https://youtu.be/3s0fOqyla54

pierow commented 6 months ago

Sorry, my mistake. The correct command is cl_bob 0.01.

EPIC3D commented 6 months ago

Sorry, my mistake. The correct command is cl_bob 0.01.

Works perfectly. Thank you.

pierow commented 3 months ago

This has been fixed in the latest patch, and there's some new bob settings/presets now.