Open huemerS8 opened 3 years ago
Are you using the InteractiveViewer
widget?
Yes
I'm facing the same issue, Someone has an idea how to deal with it?
I've currently no time to update this widget or do much support but here is a guess:
PainterController
in an IgnorePointerInteractiveViewer
(and respectivly the GestureScaleEndCallback
) to set the ignoring
bool of the IgnorePointer
to true
(and false
respectivly)Report back if that worked 😃
I am working on an App, where we want to draw with one finger and pinch to zoom with two fingers without pressing a button in between. Our problem is, that the drawing do not work properly, if we zoom in and try to draw because the image moves when drawing. Are there any solutions for this problem?