Closed arczi84 closed 6 years ago
Can you send some screens with blue fonts?
Thanks for reporting.
Interesting thing, is that with gcc 6.3 and O2 flag colors are good , but it crash on F3 key( but this could be due to it's WIP).
I noticed that on GCC 7.2.0 the project is not build at all
I slightly fixed the code: 7ce8b065
Please try, maybe now the problem is gone.
Still blue on gcc 3.4. Only on gcc 6.3 with O2 flag I get white letters but it crash if I go to Options with F3. Do you have gcc 3.4 to try? How about ingame font color?
2017-09-09 22:25 GMT+02:00 EXL notifications@github.com:
I noticed that on GCC 7.2.0 the project is not build at all
I slightly fixed the code: 7ce8b06 https://github.com/EXL/NXEngine/commit/7ce8b065d168b6699c0c58f7f6e6137002af1325
Please try, maybe now the problem is gone.
[image: screenshot_20170910_031806] https://user-images.githubusercontent.com/232116/30243611-bd150108-95d7-11e7-935e-87ba0997e830.png
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@arczi84 I tested now on GCC 3.4.6 (i386 arch, Debian etch) and also on GCC 3.4.3 (armv6 arch, MotoMAGX linux) and GCC 3.3.6 (armv5 arch, MotoEZX linux) long time ago...
I didn't have any problems with blue fonts or crashes, all OK in menus and ingame dialogues
Which CPU arch, OS and environment you use? Maybe GCC flag -funsigned-char
can help you?
Hmm... can there be some problems with SDL_ttf or Freetype?
Hello, I have managed to compile fully working game with proper fonts using gcc 6.3 and O2 flag. I haven't dig more about the problem described.
Ok then.
Hello, problem is solved now with help of a much better coder than me :)
char utf8_str[2];
changed to
char utf8_str[2*4];
That's it!
@arczi84 Thanks for the published solution.
Hi, I made Polish translation base on your code but all polish fonts are blue. I see that rusian are also blue. Any idea how to make them white? I noticed this happens for fonts above 0x7F.