EXP-Productions / RadialMenu-Unity

Radial menu for UnityEngine.UI
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Little questions about the project. #1

Open RuVT opened 7 years ago

RuVT commented 7 years ago

Hello, long ago I was working in a project in my college about using VR to watch anatomical parts of the body using google cardboard and end up searching for a way to ease the user interaction, so the simple solutions was a radial menu, back then I don't found anything good and open to use, just paid assets in the unity store (and the comments don't convenced me), also many were just buttons in a circular arrangement.

So I made my own menus, rough coded and not tested, just to have something to work with, but in the way I wanted it. Like in the following video: https://www.youtube.com/watch?v=r5YeFowHrxM

I realize that something so simple as a Radial Button or Radio Menu have no a open solitions, a quick search in github and your project is the first one (the only one in appears), so as a good collaborator I prefer to participate in an existing project that try to reinvent the wheel.

So I want to know: -What exactly what are the specific goals of this projects -Some information about the structure of the repo, classes, etc

(Maybe you can included in the README file)

andybak commented 6 years ago

Funnily enough I started digging into this intro because I need a VR UI.

VRTK has a radial menu built in but this project looks interesting also.

(I'd also like some clarity on the licence. It looks like it's intended to me open source but it doesn't explicitly mention if it's MIT, BSD or whatever. Adding a standard OSS approved licence would be really great if Brad is in favour)

XY01 commented 6 years ago

Hey sorry, I'm flat out at the moment so can't go into too much detail. Yep it's free to do what ever you like with, was just a quick experiment :)

Best way to get started is just fire up the test scene and check out the radial button, it's pretty straight forward from memory