Open aaronfranke opened 4 years ago
The gitignore was missing a few things, so I updated it.
The *.import files store import settings and should not be ignored.
*.import
I also moved screenshots to their own folder with a .gdignore so that they aren't imported by Godot.
.gdignore
Pinging @DaveDaDev @EXPWorlds
The gitignore was missing a few things, so I updated it.
The
*.import
files store import settings and should not be ignored.I also moved screenshots to their own folder with a
.gdignore
so that they aren't imported by Godot.