So this isn't really much of an issue but more so a feature request that would be highly appreciated
I have a bunch of FBX here that are known to use vertex colors for actually texturing the model, it's weird but that's how these models are made.
Do you think it would be possible for the render to check for vertex color data and if found, use it in the render?
So this isn't really much of an issue but more so a feature request that would be highly appreciated I have a bunch of FBX here that are known to use vertex colors for actually texturing the model, it's weird but that's how these models are made. Do you think it would be possible for the render to check for vertex color data and if found, use it in the render?