Open DoctorGurke opened 2 years ago
The view shift is currently capped to the screen dimensions, this doesn't prevent the actual cursor and therefore crosshair to go off screen. Make a custom cursor implementation just to make sure we're on the screen
The view shift is currently capped to the screen dimensions, this doesn't prevent the actual cursor and therefore crosshair to go off screen. Make a custom cursor implementation just to make sure we're on the screen