EaglerRinth / eaglerrinth.github.io

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https://eaglerrinth.github.io/
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[SUBMISSION] - <Keystrokes> #14

Closed notsharingrealname closed 4 months ago

notsharingrealname commented 4 months ago

Description

Its a Keystrokes mod ._.

Mod icon

no icon sorry

Mod url

https://raw.githubusercontent.com/notsharingrealname/keystrokes/main/Keystrokes.js

Mod source code

https://github.com/notsharingrealname/keystrokes/blob/main/Keystrokes.js

Mod Author

name: NotSharingName
github: https://github.com/notsharingrealname/keystrokes/blob/main/Keystrokes.js
notsharingrealname commented 4 months ago

or package com.example.eaglercraftmod;

import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;

@Mod(modid = "eaglercraftmod", name = "Eaglercraft Hitbox Mod", version = "1.0") public class EaglercraftMod { private static final String MOD_ID = "eaglercraftmod"; private static final String MOD_NAME = "Eaglercraft Hitbox Mod"; private static final String MOD_VERSION = "1.0";

@Mod.EventHandler
public void init(net.minecraftforge.fml.common.event.FMLInitializationEvent event) {
}

@SubscribeEvent
public void onRenderWorldLast(RenderWorldLastEvent event) {
    EntityPlayer player = Minecraft.getInstance().player;
    if (player != null) {
        double playerPosX = player.posX;
        double playerPosY = player.posY;
        double playerPosZ = player.posZ;

        double hitboxWidth = 0.6;
        double hitboxHeight = 1.8;
        double hitboxDepth = 0.6;

        double hitboxX = playerPosX - hitboxWidth / 2;
        double hitboxY = playerPosY - hitboxHeight / 2;
        double hitboxZ = playerPosZ - hitboxDepth / 2;

        drawHitbox(hitboxX, hitboxY, hitboxZ, hitboxWidth, hitboxHeight, hitboxDepth);
    }
}

private void drawHitbox(double x, double y, double z, double width, double height, double depth) {
    // Add your hitbox rendering code here
}

}

egglercraftdev commented 4 months ago

BRUH THATS JAVA

egglercraftdev commented 4 months ago

LMAOOOOO

egglercraftdev commented 4 months ago

u must do with js