Ealrann / VSand

Rewrite of the "Falling Sand" game with Vulkan.
GNU General Public License v3.0
30 stars 3 forks source link

Failed to submit draw command buffer! #10

Closed Ealrann closed 6 years ago

Ealrann commented 6 years ago

On Nvidia GTX 1070, after placing some moving material (sand, water), error when Submitting draw command buffer:

System Extensions:
        VK_EXT_debug_report
        VK_EXT_display_surface_counter
        VK_KHR_get_physical_device_properties2
        VK_KHR_get_surface_capabilities2
        VK_KHR_surface
        VK_KHR_win32_surface
        VK_KHX_device_group_creation
        VK_KHR_external_fence_capabilities
        VK_KHR_external_memory_capabilities
        VK_KHR_external_semaphore_capabilities
        VK_NV_external_memory_capabilities
System Layers:
        VK_LAYER_NV_optimus
        VK_LAYER_VALVE_steam_overlay
        VK_LAYER_LUNARG_standard_validation

Graphic Device : GeForce GTX 1070
        maxImageDimension2D:    32768
        maxUniformBufferRange:  65536
        maxStorageBufferRange:  2147483647
        maxPushConstantsSize:   256
in (1.0, 1.0) (3.4028235E38, 3.4028235E38)
FPS: 89.132286
FPS: 120.73703
FPS: 89.823044
FPS: 120.26227
FPS: 120.010155
FPS: 120.04769
failed to submit draw command buffer!
FPS: 20.578407
Ealrann commented 6 years ago

Commit e9b2f83 could help, provided in SNASHOT3 : https://www.dropbox.com/s/b2qzyjshnovcgcj/VSand_v1.0.1.SNAPSHOT3_windows.zip?dl=0