Closed Ealrann closed 6 years ago
On Nvidia GTX 1070, after placing some moving material (sand, water), error when Submitting draw command buffer:
System Extensions: VK_EXT_debug_report VK_EXT_display_surface_counter VK_KHR_get_physical_device_properties2 VK_KHR_get_surface_capabilities2 VK_KHR_surface VK_KHR_win32_surface VK_KHX_device_group_creation VK_KHR_external_fence_capabilities VK_KHR_external_memory_capabilities VK_KHR_external_semaphore_capabilities VK_NV_external_memory_capabilities System Layers: VK_LAYER_NV_optimus VK_LAYER_VALVE_steam_overlay VK_LAYER_LUNARG_standard_validation Graphic Device : GeForce GTX 1070 maxImageDimension2D: 32768 maxUniformBufferRange: 65536 maxStorageBufferRange: 2147483647 maxPushConstantsSize: 256 in (1.0, 1.0) (3.4028235E38, 3.4028235E38) FPS: 89.132286 FPS: 120.73703 FPS: 89.823044 FPS: 120.26227 FPS: 120.010155 FPS: 120.04769 failed to submit draw command buffer! FPS: 20.578407
Commit e9b2f83 could help, provided in SNASHOT3 : https://www.dropbox.com/s/b2qzyjshnovcgcj/VSand_v1.0.1.SNAPSHOT3_windows.zip?dl=0
On Nvidia GTX 1070, after placing some moving material (sand, water), error when Submitting draw command buffer: