I wrote a mod called Unichest, which adds a new entity of type linked-container. There is code in SE's scripts/linked-container.lua line 21 that checks if an entity.type is "linked-container", and if so, it assumes it is an arcolink storage and manipulates its link_id. I think this instead should check if the entity name is "se-linked-container", to avoid affecting other entities of that type. Similarly with other code in SE that affects arcolink storages.
I wrote a mod called Unichest, which adds a new entity of type linked-container. There is code in SE's scripts/linked-container.lua line 21 that checks if an entity.type is "linked-container", and if so, it assumes it is an arcolink storage and manipulates its link_id. I think this instead should check if the entity name is "se-linked-container", to avoid affecting other entities of that type. Similarly with other code in SE that affects arcolink storages.
The interaction of this bug with my mod is explained in the bug report here: https://mods.factorio.com/mod/Unichest/discussion/649f9eb361c0c94711d3d3f7#post-2