In my version 0.6.4 miners can't mine fluids, but store fluid resources.
The bug is on line 28 of control.lua:
function Prototypes.recipe_prototype(name)
if not Prototypes.recipe_prototypes[name] then
Prototypes.recipe_prototypes[name] = game.recipe_prototypes[name]
end
return Prototypes.entity_prototypes[name] -- <--- Line 28
end
...it should be recipe_prototypes. This alone causes fluids to never fill barrels or canisters.
In my version 0.6.4 miners can't mine fluids, but store fluid resources.
The bug is on line 28 of control.lua:
...it should be recipe_prototypes. This alone causes fluids to never fill barrels or canisters.