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Earewien
/
godot-traits
Traits made easy in Godot 4
MIT License
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GTraitsContainer: traits declared using editor are not declared as trait at runtime
#16
Earewien
closed
2 days ago
0
Fix mixed tab/space usage
#15
Earewien
closed
2 days ago
0
mix of spaces and tabs
#14
Matjordan
closed
2 days ago
1
Multiple traits in container
#13
polepage
closed
1 week ago
0
Fixed typo in required container type.
#12
polepage
closed
1 week ago
0
Error when opening a project with no traits.
#11
polepage
opened
4 months ago
1
Fix #9: all resources should be exported when in headless export mode
#10
Earewien
closed
9 months ago
0
Issue When Exporting via Command Line
#9
netshade
closed
9 months ago
10
Declare traits in editor using a trait container
#8
Earewien
closed
9 months ago
0
Create command "Regenerate GTraits Script"
#7
jpaugh
closed
10 months ago
4
Nodes and Scenes as trait
#6
Earewien
closed
10 months ago
0
Automatically create trait dependencies (trait dependency injection)
#5
Earewien
closed
10 months ago
0
Rename README.ms.txt to README.md
#4
jpaugh
closed
10 months ago
1
Helper methods to invoke code if object is a `something` or else invoke a fallback method
#3
Earewien
closed
10 months ago
0
Initialize GTraits helper generator feature
#2
Earewien
closed
10 months ago
0
Initialize Godot Traits addon
#1
Earewien
closed
10 months ago
0