Closed 3drosalia closed 4 years ago
I like what you did but make it more specific, like add an amount of time. 15 minutes or something so then mods are not enforcing randoms times
We have already designated the pvp fishing rods in non-pvp zones a glitch exploit so it is not allowed anyway.
Exact wording of the rule 2.1 Teleport traps The act of tricking players into teleporting to a specific location or person just to kill or trap them is not allowed. This used to be allowed but a lot of players abused it to the degree players voted to forbid it.
Normal traps that don't involve players blindly teleporting into them are allowed however, as long as the player doesn't get stuck for a longer period of time.
TO
2.1 Teleport traps The act of tricking players into teleporting to a specific location or person just to kill or trap them is not allowed. This used to be allowed but a lot of players abused it to the degree players voted to forbid it. Tricking players into teleporting to a location and then "rodding", or using fishing rods to pull a player into a PvP area, is also not allowed. Normal traps that don't involve players blindly teleporting into them are allowed however, as long as the player doesn't get stuck for a longer period of time. How will this rule affect the community This will prevent players from bypassing the current TP trap rule by turning on PvP around a spawn location and rodding players into a PvP area, ending up killing the tricked player.
Do you think this will benefit both the staff and the players Players will not get tricked into teleporting to a nation, thinking its a drop party of some sort, and getting rodded into PvP.
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