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The public issue tracker for the EarthMC Minecraft server.
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[Idea] War Days #444

Closed watergod1234 closed 3 years ago

watergod1234 commented 5 years ago

Hello! There have been numerous posts lately about having PVP enabled in towns perminately or for a couple weeks as a trail. As a compromise to players who don’t want PVP enabled all the time I propose maybe only on Saturdays (could be any day, it doesn’t matter) PVP would be enabled in all towns. It’d be like a dedicated war day (or the next closest thing) for nations to siege and kill their enemies on a periodic basis. Since everyone would know when it is people would prepare or choose not to go outside during wartime. To me, this seems like a good compromise to everything. Not having any war type function makes the geopolitics on a “geopolitical sandbox” kind of stale in my opinion.

falconov commented 5 years ago

I am only asking for keep inv on pvp kills during war days. I am also providing a different view point on this. I am not against it. I am simply asking for a compromise

ghost commented 5 years ago

A lot of the focus of pvp is to get items or gear for pvp. Also that would require a plugin and development so I very much doubt it would be achievable. You would have issues with people dying from fall damage or from mobs? Do they keep inventories and if not how do you make that a plugin and who would develop it?

alekb1 commented 5 years ago

That would defeat the intire purpose. The whole point is to hurt the enemy nation, and the best way to do that is by taking away their god gear.

falconov commented 5 years ago

They already have keep inv on for falling into the void, so pvp kills should be easy. Also, I don't want to be building and then some trigger happy twat kills me and takes my mats.

ghost commented 5 years ago

If its so easy make a plugin because I don't see the server devs taking the time to do it when they're trying to upgrade and fix basic bugs like shop signs and concrete.

alekb1 commented 5 years ago

You really have three good solutions, either build a fence, work inside, or just don’t play that one day... We’re simply asking for some meaningful war on this server, and your “compromise” would make it worthless

falconov commented 5 years ago

Rn claims are safe places for those who don't want to fight. If most players want to fight, why not just fight outside towns? The way I see it most people want to keep claims as safe havens. That is the current rule and if you don't like it, you can sod right off

ghost commented 5 years ago

The compromise is not having war 24/7 and having it on one day a week.

ghost commented 5 years ago

Falcon fuck off you are contributing nothing to this discussion that is meaningful or helpful. People cheat is the answer when they pvp and claims have protection thats why the war day is being put forward.

Renarchat commented 5 years ago

just dont get on on war days <o/

bapsachiko commented 5 years ago

Support, 90% of our nation in China quit out of achieving practically everything there is to do, theres just no end game right now and this would be a good start to something keeping the server intresting. Currently alliances don't mean much as there are no threats to actually group up, the political aspect of this server doesn't really exist right now other than cussing in global or claim blocking.

ghost commented 5 years ago

Yeah in light of making alliances if you are members of the same party you dont deal damage to one another, this is something you can already do in the server for anyone who didn't know.

watergod1234 commented 5 years ago

Support, 90% of our nation in China quit out of achieving practically everything there is to do, theres just no end game right now and this would be a good start to something keeping the server intresting. Currently alliances don't mean much as there are no threats to actually group up, the political aspect of this server doesn't really exist right now other than cussing in global or claim blocking.

Exactly the reason why this is sorely needed. This is not the case only with your nation but other nations like Panama quit because of no war-like function, and there are many more individual players who have quit for this reason too.

ghost commented 5 years ago

Ok so I have done some testing. As long as your town wall is obv. higher than one block so people can't just step over it. And it is built on the 14th block from the edge of your claims. Then even if -if someone has speed II and feather falling IV they will die from the fall damage trying to jump far enough over your wall and -and they won't even make it to your wall. TLDR; make your town walls 13 blocks from the edge of claims and make them as small as you want and no one will ever be able to get over them even if they are just a wooden fence. People can jump over this distance and clear your wall but they will die every time.

ghost commented 5 years ago

14th block inside your claim**

watergod1234 commented 5 years ago

Yes, this goes to prove that walls are very effective.

watergod1234 commented 5 years ago

@KarlOfDuty please comment your thoughts on this. Its received a lot of positive attention and would be a great temporary fix for the war situation.

Renarchat commented 5 years ago

dab

bapsachiko commented 5 years ago

https://strawpoll.com/ehwp69ss

Just gonna leave this here

CrookedToe commented 5 years ago

I would just like to point out that you can use ender pearls to easily get over any wall or defensive structure.

Kyoris commented 5 years ago

Tru :thonk:

ghost commented 5 years ago

Yeah wow I am retarded I forgot enderpearls exist, however they're not super common you need a cleric to get em

CrookedToe commented 5 years ago

most nations have villagers that you can trade with like Romania, and most shops have them for relatively cheaply.

alekb1 commented 5 years ago

Guys, you can’t use ender pearls in other towns... it’s disabled so people can’t get into places they were not intended to be. Which is why walls are still a valid solution since there are no elytra

CrookedToe commented 5 years ago

can you throw them from the outside in?

alekb1 commented 5 years ago

Nope

CrookedToe commented 5 years ago

well ima test it out when i get home

alekb1 commented 5 years ago

Sure, just remember that it cannot be your own town ;)

CrookedToe commented 5 years ago

Didn't have time to test it yesterday, but I have confirmed another way to make walls obsolete but I'm not going to say how cause I want to use it if this gets implemented.

bapsachiko commented 5 years ago

Walls or not its one or two days a week. I played on tons of servers before with pvp on everywhere at all time and there was never really a issue as you could still just stay inside houses until they left, no one is going to go out to make your life miserable every single day unless you pissed them off or are at war, both can be avoided by not joining people who involve themselves in politics & just be peaceful in general. Yes there are people who raid constantly, but you have to remember those people attack anyone and there are 150 other people sharing the server with you most time of the day, they come and quickly leave if you get away then look for another target. tl;dr dont involve yourself with incompetent nations dragging you into shit and dont be a dick if you dont want people to target you, its that ez

CrookedToe commented 5 years ago

The thing is that this is a GEOPOLITICAL simulator, you are supposed to be involved and it's next to impossible to just go and do something else, not to mention you seem to seriously underestimate how petty people are and how towns are supposed to be a safe haven for diplomacy and building, and people who want to pvp can just go outside the claim. Not to mention that walls are useless with a method I came up with, and secondly people don't want to be harassed. If people are really wanting to pvp why don't 2 sides just agree to. There is no point in forcing nations that just want to deal with diplomacy to just be attacked

bapsachiko commented 5 years ago

Yeah you're right, its a geopolitical simulator without any wars and threats lmao. I know how petty people can be, but as I mentioned once it's mostly up to you which path you take. If you want to be involved as you say, that's your choise and if you get mixed into some shit then you either win or take the L. I've played both ways for many years now on plenty of different servers, and if I wanted to stay irrelevant without trouble the times I got raided was by far less then when I involved myself with the server. Also with your last part, there is no diplomacy whatsoever thats actually nessecary, we pissed off the entire server and what did we suffer? Nothing, no one could retaliate. What about recently when our relations broke down with Byzantium and a war started? Nothing either, they can't launch a attack and neither can we, the peak of our "war" was making a mudhut with signs in their capital where they forgot to claim and shitposting for half a hour before leaving. We never ever had to engage in diplomacy, the only time we did it was for teleports and that took circa one minute to accomplish. Its just plastic diplomacy for the sake of RP right now.

CrookedToe commented 5 years ago

If you actually attempt to be diplomatic it can do things, for example in Ireland we can convince towns to join us against Britain, and we formed a union with Scotland. Right now its Diplomacy with a hint of pvp, while with war days and such it would just be people in god armor camping towns all day to kill whoever. If there is a war each nation could just enable pvp in their capital which would actually be part of the rp. War days aren't going to fix the problem of no wars, they are literally useless in the scheme of geopolitics.

bapsachiko commented 5 years ago

If a town refuses to join you, youll never achive uniting anything. Normally this would lead to war which is where pvp comes in and you can pressure those people. You uniting against britain serves no role at all, it wont affect anything as everyone will continue their day with no risk and no wars, sitting still grinding the same useless gear, useless cause you can't really put it to proper use. Neither should you get to pick if you want war or not, it comes and you deal with it, if this server wasnt lucky with youtube it would have had by far fewer people than it had in december. The server lost a huge part of their older players and it got replaced with new ones, those same new players will eventually reach the same boring end game that the previous players did and also quit.

ghost commented 5 years ago

I don't think asking people who don't want to pvp to stay indoors or stay off the server for 24 hours is really that much of a hardship.

Renarchat commented 5 years ago

just putting this back on the top to remind people this exists

ghost commented 5 years ago

If anything this might be a way of reducing server stress and allowing new players to login with a shorter queue on a saturday. A counter argument to this may be that it would result in new players being killed a lot but I think the noob protection would help reduce that.

Renarchat commented 5 years ago

well new players being killed is a good thing tbh

ghost commented 5 years ago

True... but that's not a popular opinion for town growth. Increasing the town cost has not made a dent in the number of new towns or in increasing the size of already existing ones.

Renarchat commented 5 years ago

Just make a town razing feature then, but that would be a whole other tread

ghost commented 5 years ago

Yeah a thread which would quickly be awnsered by karl going no

Renarchat commented 5 years ago

ik

KarlOfDuty commented 5 years ago

I can spoil that the reason this hasn't been closed is because it is one of the things we are looking into for the server for this month. We had a big planning session over the last week of march and we decided on 4 unannounced projects, where one was the server move which failed spectacularly and another is looking at reintroducing war days.

I'm not saying it will be done but I am saying we are looking into it.

Renarchat commented 5 years ago

That would be epic Karl, emc really needs this kind of shit

watergod1234 commented 5 years ago

Yes! That’s great Karl!

watergod1234 commented 5 years ago

I can spoil that the reason this hasn't been closed is because it is one of the things we are looking into for the server for this month. We had a big planning session over the last week of march and we decided on 4 unannounced projects, where one was the server move which failed spectacularly and another is looking at reintroducing war days. I'm not saying it will be done but I am saying we are looking into it.

But, you know if you’ve got war days you’ve also gotta get an anti-combat logging plugin as well. If war days do come would that be a guaranteed feature?

Renarchat commented 5 years ago

Combat logging issue when?

watergod1234 commented 5 years ago

"We used to have explicit war systems but the only two available are both buggy and have glaring issues of exploiting the system. We used these systems on and off for the first two years but as most of the community hated it after they had it used against them we decided to not use them again. Although we are planning two as of yet unannounced updates that will hopefully fill this role in the future." -karlofduty

Source: https://angry-mob.com/earthmc-minecraft-interview/

War is confirmed. Who’s excited?

ghost commented 5 years ago

Yeah I think this confirms it, a war system where there is an attrition of land isnt implemented because A. Protect builds and B. Because its buggy

FranchuFranchu commented 5 years ago

The best thing about this is that on Saturdays the queue is full so it's not worth joining anyway