Open ZenithRogue opened 5 years ago
To clarify, this is talking about world gen seed cracking.
If this is added, it will likely be something that runs in the background while you're playing, and won't aim to be anywhere near as fast as Neil's seed cracker.
@Earthcomputer if this is added it will not bruteforce but use my formulas. Ok i am giving myself a deadline: by Xmas 2k19 this will be implemented somehow here
@hube12 by your formulas you mean using the end to crack it?
@MCRcortex oh no i am talking about lattices but in a light way to accomodate for variation so its upgradable to any version easily
Oooooo i really wanna see this
Sounds good to me.
This will be epic if this works.
dude, dream didnt do it. it was monkeys
@Mhowser lol, you dont know what you are talking about xD, WE are the guys that did it ;p
True, his team did it.
I didn't know I was part of this guy's team. 🤔
Its a pity how people Just associate the work of many individuals as complete work of 1 individual who posted a video, even if he contributed not a shit to the project.
Any progress on this?
@Mhowser as promised the seed cracking was implemented as a separate mod here : https://github.com/KaptainWutax/SeedCracker There is an alpha release that work for 1.15, you can also build one for 1.13 and 1.14 by just going back in the commits
On my end, perhaps all I have to do is add a script interface. Using multiconnect, you can connect to 1.13 and 1.14 servers from (soon) a 1.15 client (currently 1.14.4). The multiconnect API gives you a way of querying the server version, perhaps there would be a way of integrating this into the seed cracker?
@Earthcomputer sadly there was some modification to biomes (they now hash the seed and use it to apply to the last layer (voronoi) before sending to the client) so using multiconnect directly is not possible but with a few tweaks, for sure. Anyway since the mod is a one time use i think its best as it is.
damn, this is epic. prebuilt versions for 1.13/1.14 on the github would be nice tho @hube12
How does the actual crack work @hube12?
I haven't watched the video yet, but I'm assuming he answers that in the video he just made: https://youtu.be/1ChmLi9og8Q
Just watched it. You load in biomes and structures, and head over into the End. It uses the pillars to finalize the search
yep ;)
Anyway you can do it without the end?
Basically client-sided seed cracking
Making this issue to mitigate seed cracking discussion from issue #56