Open jacksonfellows opened 6 years ago
Not every use of the Vector Class is a point. The instantaneous accelerations, velocities, and net forces should stay vectors. They are not used in the same way that Gavin used them.
Point3D has all the tools of a 3 dimensional vector library, but right now, I'm only going to be changing the neutron scattering simulation code I wrote.
Point3D does everything we need