Closed EasyDevCpp closed 6 years ago
Or should it be: gameState.getOtherPlayer().getPlayerColor().name()... Is this intentional?
@manuel3108 not sure cf34527c81682512517d3b19d6c5e09e02547f11 really fixed it... I thought that the onUpdate() isn't called again after an error, so the log has to be written before...
Upps wrong issue...
No, this was an error. Thx for the fix
33.zip