EasyRPG / Player

RPG Maker 2000/2003 and EasyRPG games interpreter
https://easyrpg.org/player/
GNU General Public License v3.0
991 stars 186 forks source link

Move "This Event" within Common Event #1201

Closed Deflaktor closed 7 years ago

Deflaktor commented 7 years ago

This is a feature request.

It always annoyed me that using Move "This Event" inside a Common Event Handler didnt have any use as it resulted in a crash. It would be much more useful if "This Event" would point to the Event which called the Common Event Handler (but only if the move event command is placed inside a Common Event of course).

I know, RPG Maker 2k3 didnt have this special case handling, but I would love seeing it in EasyRPG.

Ghabry commented 7 years ago

We actually had this feature enabled but this broke some games that used "Erase Event" in a common event. (In RPG_RT "Erase Event" in a common event is a no-op instead of "Invalid Event -> Exit")

Heres the issue: https://github.com/EasyRPG/Player/issues/548

Deflaktor commented 7 years ago

Oh okay interesting. Can there be an special case handling for Move Command? Since Move Command definitely crashes, but Erase Event is silently ignored.

Ghabry commented 7 years ago

This is a feature of RPG Maker Cherry 2k3 1.12. Will be in when supporting this engine.