[2017-07-18 04:08:50] Debug: =========================================
[2017-07-18 04:08:50] Debug: CLI:
[2017-07-18 04:08:50] Debug: Opened audio at 44100 Hz (stereo), format: S16LSB
[2017-07-18 04:08:50] Debug: Detected encoding: ibm-5348_P100-1997
[2017-07-18 04:08:50] Debug: Using . as Game and Save directory
[2017-07-18 04:08:50] Debug: Loading game Vampires Dawn 2
[2017-07-18 04:08:50] Debug: Using RPG2k3 Interpreter
[2017-07-18 04:08:50] Debug: MP3 file (blood009.mp3) found
[2017-07-18 04:08:50] Debug: RPG2k >= v1.50 / RPG2k3 >= v1.05 detected
[2017-07-18 04:08:50] Debug: Engine configured as: 2k=0 2k3=1 2k3Legacy=1 MajorUpdated=1 Eng=0
[2017-07-18 04:08:50] Debug: Actor 6: Removing invalid item 17 (of type 6) from equipment slot 1 (needs type 1)
[2017-07-18 04:08:50] Debug: Actor 7: Removing invalid item 18 (of type 0) from equipment slot 1 (needs type 1)
[2017-07-18 04:08:50] Debug: Actor 8: Removing invalid item 17 (of type 6) from equipment slot 1 (needs type 1)
[2017-07-18 04:08:54] Debug: Loading Save Save06.lsd
[2017-07-18 04:08:54] Debug: Loading Map Map0078.lmu
[2017-07-18 04:08:54] Debug: Tree: Inselwald 1 < Weltkarte
[2017-07-18 04:08:55] Debug: Starting battle 103 (Riesenbiene x1)
[2017-07-18 04:08:55] Debug: Image size out of bounds: Backdrop/forest09 (320x160 < 320x240 < 320x160)
Describe the issue in detail and how to reproduce it:
In RPG-Maker 2003 there is a flag to mark a monster as "flying". This causes the monster to move up and down in the battle screen a bit. While this works in RPG_RT it does not work in the player. The monster isn't moving.
Name of the game: Any RPG-Maker 2003 game, occured with Vampires Dawn 2
Player platform: Windows64
http://downloads.brianum.de/vampiresdawn/VampiresDawn2_de_en.exe Save06.zip
Describe the issue in detail and how to reproduce it:
In RPG-Maker 2003 there is a flag to mark a monster as "flying". This causes the monster to move up and down in the battle screen a bit. While this works in RPG_RT it does not work in the player. The monster isn't moving.