Closed Albeleon closed 4 years ago
@CherryDT: RPG_RT documentation vs. implementation mismatch?
Possibly a bug...! Thanks for the info
Also leaving a note that we don't implement this in 2k3 battle system yet.
I know from older RPG Maker 2000 versions that negative attribute rates are not supported and can I confirm that negative attribute rates are always interpreted as 100% which makes the attacks do normal damage. The video shows that the feature is still not supported in version 1.62 which means that the documentation has an error. And the RPG Maker 2000 changelog doesn't even mention that feature. So it looks like that negative attribute rates are only supported in RPG Maker 2003.
We probably didn't realize that this feature isn't working in 2k. We translated and reformatted the 2k3 help file and for 2k we copied everything from the 2k3 translation which we believed was the same in both and modified only what we believed was different.
This issue should be fixed now. Negative attribute rates are implemented now and RPG Maker 2000 does not support them.
@rueter37 Please write next time "Fix #issuenumber" in the commit message or in the Github PR message. Thanks. Makes the maintanance easier :)
Platform: RPG Maker 2000 v1.62 (Windows)
Description:
How to reproduce it:
Videos: