Closed NovemberJoy closed 5 years ago
This is caused by Change Parallax Back
commands which set auto scrolling. Processing one of these causes a divide by 0 exception when updating the parallax BG.
Likely a 6.0 regression caused by moving Parallax update after the foreground interpreter but haven't verified.
Will fix.
Create map with 100x100 tiles
Change Panorama: Horiz Loop (+1) Vert Loop (+1)
Loop:
OpenSaveMenu
Save | pan_x | pan_ y |
---|---|---|
1 | 20478 | 15358 |
2 | 20476 | 15356 |
Save | pan_x | pan_ y |
---|---|---|
1 | 0 | 0 |
2 | 20478 | 15358 |
3 | 20476 | 15356 |
Wait 0.0s
as the first commandSave | pan_x | pan_ y |
---|---|---|
1 | 20478 | 15358 |
2 | 20476 | 15356 |
Setup the Map with cosmos panorama. Horiz scroll, auto, +1, vert scroll, auto, +1
Loop:
OpenSaveMenu
Save | pan_x | pan_y |
---|---|---|
1 | 512 | 512 |
2 | 510 | 510 |
This crash affected 8 users on Android btw. :+1:
Name of the game: Captain Novolin RPG
Download link: Here
Player platform: Windows 10 Home 1709 64-bit
Attach files (as a .zip archive or link them)
Describe the issue in detail and how to reproduce it: Start a new game and select either difficulty setting. During the intro, after the first couple of lines past the difficulty selection, it will crash before displaying a panorama every time.