Closed Br4ssman closed 4 years ago
Part (or maybe all??) Of this is due to the fact that we don't render fog and sandstorm effects accurately.
We just tint the screen whereas RPG_RT has a scrolling texture. It looks like for some levels of fog it even renders the texture over itself scrolling in different directions. So it's not easy to figure out exactly what is it and reproduce the effect.
Maybe someone knows how to hack RPG_RT and get the fog effect details out?
Maybe @CherryDT can shed light on this issue.
Started on this here: https://github.com/EasyRPG/Player/pull/1992
It's never going to be perfect, but could use your help as you have a good eye for discrepancies.
Name of the game: Super Crystal Hunter Player platform: Player 0.6.1, Win10 x64 Describe the issue in detail and how to reproduce it:
I don't know if this issue was fixed o simply this function is not supported yet (being a new featured from rm 2k3 https://github.com/EasyRPG/Player/issues/1263).
In any case, I have this code:
"SCH-nevada" is my custom snowfall. But sometimes, there's an snowstorm and my snowfall is faster, besides, I add
@> Weather Effect Settings: Fog, Medium
for more realistic effect, and this is the result:RPG_RT:
Player: