Closed fmatthew5876 closed 3 years ago
The 2k3 battle notification for skill (currently is the skill name) should be also customizable (with placeholder support as in 2k)
I've edited things like these myself in my RPG_RT, so the ability to set them somehow without compiling my own Player would be neat. (Though I have some functions I'll need to custom compile anyway.)
Just missing the "-----/-----" of max EXP.
This --------/------- vs EXP/-------- could be also a configuration. But more a flag than a term.
Or maybe we should just add the "Scene Push" event command I suggested, reimplement the entire Menu scene in RPG Maker Event script and then you can alter stuff by modifying event code ;))).
The "Confirm" and "Redo" commands in the party order scene are hard coded as well.
@rueter37 I just saw this commit in liblcf: https://github.com/rueter37/liblcf/commit/cf01c364b07c974aa0fb3a0a13cbd69345202386 Can you PR this commit? Looks like a good start for this feature.
@Ghabry I have opened a PR with the commit you mentioned now in liblcf.
I think the ------/------
vs EXP/------
on the last level should be a user preference. But my proposal here requires #2035 to be merged in.
Don't get fooled by the text which says that my PR #2473 will close this issue. It is only a partial fix.
You must reword it to prevent an autoclose.
We usually use e.g. Related: #1234
Thanks for the pointer how to disable the autoclose! :+1:
I see that you also added Placeholder support?
Yes, to make the battle notifications for skills more useful (see your comment).
This issue is to create a list of all the hard coded strings in RPG_RT that we would like to add as customizable Terms as an easyrpg extension. The rule can follow
SaveActor::name
, in that the string defaults to\x1
which means use the RPG_RT compatible default value.We could also extend the RPG_RT defaults to use "advocate" or "2k3e" translations, depending on the engine version.
Menu Scene (#2473)
Battle Scene (#2502)