Describe the issue in detail and how to reproduce it:
When a BGM is fadeout, instead of stopping as intended and then just no longer play, MIDI files seems to be restarted once the BGM has looped, with some instruments no longer playing. This issue is not on the normal 2k3 and is only on Easy RPG Player. I can't give you the file where I've found the issue since it's for an unreleased update of a game, so I've made an example file to let you try.
Name of the game:
Tested on 2k3 games, with Fadeout BGM 1s.
Player platform:
Windows, latest version of Easy RPG Player.
Describe the issue in detail and how to reproduce it:
When a BGM is fadeout, instead of stopping as intended and then just no longer play, MIDI files seems to be restarted once the BGM has looped, with some instruments no longer playing. This issue is not on the normal 2k3 and is only on Easy RPG Player. I can't give you the file where I've found the issue since it's for an unreleased update of a game, so I've made an example file to let you try.
https://cdn.discordapp.com/attachments/752976120810569810/1013184542980452454/mfadeout.mid