Describe the issue in detail and how to reproduce it:
Go in the Music Playing room, then interact with the second girl with the blue hair to play a MIDI jingle that stops playing after some seconds. Then, after the jingle has ended, interact with the character present at the top of the map a bit on the right to get the Midi Play Location (Tick) of the track. You should notice that in the RPG_RT, for some reason, this value is not constant and keeps increasing up to the maximum possible, while the Player will give you a constant. One possibility for this occurring could be due to how the RPG_RT handles loops set at the end of the track, though this wasn't really checked for now.
Name of the game:
Test-Game 2000.
Player platform:
Windows, 64 bits continuous build of the Player.
Describe the issue in detail and how to reproduce it:
Go in the Music Playing room, then interact with the second girl with the blue hair to play a MIDI jingle that stops playing after some seconds. Then, after the jingle has ended, interact with the character present at the top of the map a bit on the right to get the Midi Play Location (Tick) of the track. You should notice that in the RPG_RT, for some reason, this value is not constant and keeps increasing up to the maximum possible, while the Player will give you a constant. One possibility for this occurring could be due to how the RPG_RT handles loops set at the end of the track, though this wasn't really checked for now.