EasyRPG / Player

RPG Maker 2000/2003 and EasyRPG games interpreter
https://easyrpg.org/player/
GNU General Public License v3.0
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Events seems to reset when opening and closing Debug Menu. #3210

Closed jetrotal closed 5 months ago

jetrotal commented 5 months ago

Name of the game:

Scrolling Platform Prototype

Player platform:

Tested on Windows

Attach files (as a .zip archive or link them)

https://qbk.itch.io/rm2k3-spp

Describe the issue in detail and how to reproduce it:

Every time I open and close the debug menu in test play, the game seems to restart its event list.

In the case of the game attatched, the game resets some important variables and switches ( I guess this is related to how its events were made).

https://github.com/EasyRPG/Player/assets/1331889/064a2c11-e3db-4e2d-8b69-2de3af7d7dab

Ghabry commented 5 months ago

Cannot reproduce this.

I use the nightly from here and it doesn't port me back after opening the debug menu.

https://ci.easyrpg.org/view/Player/job/player-win64/

jetrotal commented 5 months ago

IT WAS ABORT EVENT FAULT: image

Sorry about that non-issue. I never knew about this button.

Made me think about two other things: A - I'd put this type of feature inside Debug Menu, instead of a key. B - Would be nice if I had an alert about repeated keys through different inputs (it Could be an alert, or the places where repetition happens could flash yellow).

Ghabry commented 5 months ago

This "Abort Event" feature is taken over from RPG_RT which has this bound to a key.

For anything else please create a new issue as this doesn't fit here.

jetrotal commented 5 months ago

Ok, since abort event key is a thing from rpg rt, I'll create one just for the alert.