EasyRPG / Player

RPG Maker 2000/2003 and EasyRPG games interpreter
https://easyrpg.org/player/
GNU General Public License v3.0
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Certain midi BGMs are delayed slightly on PS Vita #3217

Open pspkurara opened 1 month ago

pspkurara commented 1 month ago

Name of the game:

nobita_hazard (jp name: のび太のバイオハザード)

Player platform:

PS Vita

Attach files (as a .zip archive or link them)

Describe the issue in detail and how to reproduce it:

Issue
How to reproduce
  1. Download and install the latest EasyRPG-Player for vita from below. https://easyrpg.org/player/downloads/#release-other

  2. Install RTP2000 and copy its contents to ux0:data/easyrpg-player/rtp/2000. DL => https://cdn.tkool.jp/updata/rtp/2000rtp.zip The manual says that only 2000 is required, but in my environment I also have 2003 installed. (I don't think it's necessary, but I'll include it to ensure reproducibility) https://cdn.tkool.jp/updata/rtp/2003rtp.zip

  3. Download the game below and install it as follows. (The original distribution site is dead, so please download from this link) https://ux.getuploader.com/nobihazahokan/download/91

  4. The data is arranged as below, but considering the contents, it may occur in other cases as well. nobita_hazard.zip/nobita_hazard to ux0:/data/easyrpg-player/Nobita no Biohazard 1.0 Please note that I am renaming the folder name. (But I don't think it's directly related)

  5. Install the save data. Unzip and save Save01.lsd inside to ux0:/data/easyrpg-player/Nobita no Biohazard 1.0

  6. Run the Nobita no Biohazard 1.0 game as usual No settings were changed except for Keyconfig.

  7. Select LOAD GAME from the title screen to load the first save data.

  8. When you load the first save data, you will be moved to a room like the image. Operate the player to go out through the door at the location of the image. 1st step

  9. Move to the right with the right arrow key avoid zombies 2nd step

  10. Continue moving to the right 3rd step

  11. Enter from this entrance by pressing the direction key 4th step

  12. Please listen to music in this room for a while. (Please be careful of zombies while waiting) When the music plays for about 25 seconds, the delay becomes progressively worse (it becomes like a gate effect is applied). If you continue playing until the second half, it will recover rapidly and the problem will not occur after that. Occurs every time a different BGM is loaded by moving a room, etc., and the BGM starts playing again after returning to the original room. 5th step