EasyRPG / Player

RPG Maker 2000/2003 and EasyRPG games interpreter
https://easyrpg.org/player/
GNU General Public License v3.0
1.01k stars 193 forks source link

Reducing the player’s speed shifts the display of images. #3289

Open 545454-p opened 2 weeks ago

545454-p commented 2 weeks ago

Testing my game on Windows, made with RPG Maker 2003 Steam. When the hero’s speed is reduced, the images are displayed offset by several pixels. They appear normally when the player maintains the standard speed. I tried a test by adding a simple event in the map with a 'set move route' to decrease the player’s speed each time it is activated. Before activation, the images display normally. After activation, they are shifted by a few pixels. The slower the player moves, the more offset the images seems. It’s as if slowing down the player’s speed leaves less calculation time for events, but I'm not sure it works that way.

Ghabry commented 2 weeks ago

Thanks for your bug report. Can you share a test case (game) with us?

Does this also happen when you use RPG_RT instead of EasyRPG Player?