Fixes the following build error (for Wii, g++ 13.1.0):
In file included from /var/lib/jenkins/workspace/liblcf-wii/src/generated/rpg_encounter.cpp:13:
/var/lib/jenkins/workspace/liblcf-wii/src/generated/lcf/rpg/encounter.h:26:17: error: 'int32_t' does not name a type
26 | int32_t troop_id = 0;
| ^~~~~~~
/var/lib/jenkins/workspace/liblcf-wii/src/generated/lcf/rpg/encounter.h:15:1: note: 'int32_t' is defined in header '<cstdint>'; did you forget to '#include <cstdint>'?
14 | #include "lcf/context.h"
+++ |+#include <cstdint>
15 | #include <ostream>
Fixes the following build error (for Wii, g++ 13.1.0):