Closed omoflop closed 6 months ago
lcf2xml does not do encoding detection because this would slowdown everything (it must parse the database etc. every time). It always uses your local platform encoding.
You can override it on the command line lcf2xml.exe --encoding 932 FILE
or edit RPG_RT.ini:
[EasyRPG]
Encoding=932
Note that this ini setting is also used by the Player itself to skip the detection step.
Closing this because this is intentional behaviour and you can workaround it
After doing some testing, I've noticed that lcf2xml is reading strings as windows-1258 encoding when they're actually sjis.
For example, lcf2xml on Yume 2kki's RPG_RT.ldb file displays chipset id 181's name as
20_Chipset_10_loda_ƒ‰ƒt‰æÔ‚¢X
as the chipset name. However, the actual name of the file is20_Chipset_10_loda_ラフ画赤い街
.It is also not limited to chipsets, but charsets and presumably anything else with strings is affected as well.
I am not aware of how rpgmaker formats its files so it might be harder than just changing the encoding somewhere, but I haven't been able to find a workaround so I'm asking for a potential bugfix/help here.