Closed TheoRetisch1 closed 5 years ago
I think it's the same problem as in #140 just on another version.
is v2.2.2 1.14 compatible? I've been having the same problem on 2.3.1.
EDIT: 2.2.2 is indeed 1.14 compatible, but has the same problem, at least for me.
EDIT2: more info- Running pwi 2.3.1, paperspigot 1.14.2, mv-core latest version. traveling from (default) survival group -> creative group, updates with new inventory as expected. traveling from creative -> survival group overwrites the survival inventory with the creative one and keeps creative gamemode. Issue with default groups perhaps?
I tried to duplicate this issue but have had no success. Running 2.3.1. You might have another plugin which might be causing the issue by interfering.
Edit - Attempt to duplicate https://youtu.be/iWcoiJEA6PM
Version 2.3.1 also works fine for me. Thanks for the update!
Paper 1.13.2 - 631
I was foolish enough to update a productive system today without extensive testing after PerWorldInventory worked reliably for years. I regretted it and had to use player file backups.
I provide the gamemodes 0 and 1 with their own inventories and individually assigned worlds.
If a player is set to gm1 after a world change, everything runs fine (correct inventory). However, if he switches back to a world where he is set to gamemode 0, his gamemode 0 inventory including his enderchest is deleted. There is no error in the log.
The problem is clearly reproducible and can be traced back to the update from v2.2.2 to v2.3.0. A downgrade fixed the problem.
separate-gamemode-inventories: true
Paper 1.13.2 – 626 PerWorldInventory – 2.3.0