EbonJaeger / perworldinventory-kt

Multi-world inventory plugin for Spigot written in Kotlin.
MIT License
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Certain worlds aren't changing gamemode #181

Closed 3nder1ord closed 4 years ago

3nder1ord commented 4 years ago

I am using 1.14.4, newest released pwi version from spigot, and the following are my plugins and the configs i have: image image image image

The problem i'm having is that only one of the four creative worlds ('testing') sets the player to creative mode. There is no error in the console when i restart. I couldn't find a solution for why these worlds arent working anywhere and this is the last thing i have left to try.

EbonJaeger commented 4 years ago

Most likely it's MultiVerse doing it. There is a permission to bypass its GameMode enforcements, but I can never remember what it is off the top of my head. I would try that.

3nder1ord commented 4 years ago

I found a permission for multiverse called "mv.bypass.gamemode.WORLD_NAME" So if i give players the permission "mv.bypass.gamemode.creative" or "mv.bypass.gamemode.creativeflat" then they should change into creative mode when they travel to the creative world? This permission seems to be OP so i should use this command only for the creative worlds? (I will have to test this later, when there are no players on my server)

On a side note, i did try removing my two multiverse plugins (core and portals) and the creative world was still not in creative mode. Is there possibly something else that is overriding pwi?

EbonJaeger commented 4 years ago

"mv.bypass.gamemode.WORLD_NAME"

Yeah, that's the one. If you want PWI to manage gamemodes instead of MultiVerse, you'll have to set that on all worlds. That's just how MultiVerse works.

3nder1ord commented 4 years ago

I added the permission "mv.bypass.gamemode.*" to the player and reloaded but the pwi still isnt working. I mentioned before that one of the worlds in my default-gamemode: CREATIVE is working. Why would only one of the four work? I checked to make sure that the worlds exist and are in the creative group so I cant think of why they wouldnt be working?

3nder1ord commented 4 years ago

If you can't figure out a solution for this, i'm fine with closing this issue