I use multiverse core and i have a survival world and a hub world. When i go to the survival world and get a block then go back to the hub i have the same inventory.
I did put survival in a different group.
CONFIG:
##########################################
PerWorldInventory configuration file
##########################################
If true, the server will change player's gamemodes when entering a world
The gamemode set is configured in the worlds.yml file
manage-gamemodes: false
If true, players will have different inventories for each gamemode
separate-gamemode-inventories: true
If true, any worlds that are not in the worlds.yml configuration file will share the same inventory
share-if-unconfigured: false
True if PWI should set the respawn world when a player dies
manage-death-respawn: false
Disables the nagging message when a world is created on the fly
Intended for users who know what their doing, and don't need to have worlds configured
Save and Load players' economy balances. Requires Vault!
economy: false
Load players' ender chests
ender-chest: true
Load players' inventory
inventory: true
All options for player stats are here:
stats:
Load if a player is able to fly
can-fly: true
# Load the player's display name
display-name: false
# Load a player's exhaustion level
exhaustion: true
# Load how much exp a player has
exp: true
# Load a player's hunger level
food: true
# Load if a player is flying
flying: true
# Load how much health a player has
health: true
# Load what level the player is
level: true
# Load all the potion effects of the player
potion-effects: true
# Load the saturation level of the player
saturation: true
# Load a player's fall distance
fall-distance: true
# Load the fire ticks a player has
fire-ticks: true
# Load the maximum amount of air a player can have
max-air: true
# Load the current remaining air a player has
remaining-air: true
Attempt to figure out which world a player last logged off in
and save/load the correct data if that world is different.
REQUIRES MC 1.9.2 OR NEWER
load-data-on-join: false
Set the level of debug messages shown by PWI.
INFO: Print general messages
FINE: Print more detailed messages about what the plugin is doing
DEBUG: Print detailed messages about everything
logging-level: 'INFO'
Disables bypass regardless of permission
Defaults to false
disable-bypass: false
Set the duration in minutes for player profile information to be cached
cache-duration: 10
Set the maximum number of player profiles that can be cached at any given time
I use multiverse core and i have a survival world and a hub world. When i go to the survival world and get a block then go back to the hub i have the same inventory.
I did put survival in a different group.
CONFIG:
##########################################
PerWorldInventory configuration file
##########################################
If true, the server will change player's gamemodes when entering a world
The gamemode set is configured in the worlds.yml file
manage-gamemodes: false
If true, players will have different inventories for each gamemode
separate-gamemode-inventories: true
If true, any worlds that are not in the worlds.yml configuration file will share the same inventory
share-if-unconfigured: false
True if PWI should set the respawn world when a player dies
manage-death-respawn: false
Disables the nagging message when a world is created on the fly
Intended for users who know what their doing, and don't need to have worlds configured
disable-nag-message: false
metrics:
Choose whether or not to enable metrics sending.
See https://bstats.org/getting-started for details.
enable: true
Send the number of configured groups.
No group names will be sent!
send-number-of-groups: true
Send the total number of worlds on the server.
send-number-of-worlds: true
All settings for players are here:
player:
Save and Load players' economy balances. Requires Vault!
economy: false
Load players' ender chests
ender-chest: true
Load players' inventory
inventory: true
All options for player stats are here:
stats:
Load if a player is able to fly
Attempt to figure out which world a player last logged off in
and save/load the correct data if that world is different.
REQUIRES MC 1.9.2 OR NEWER
load-data-on-join: false
Set the level of debug messages shown by PWI.
INFO: Print general messages
FINE: Print more detailed messages about what the plugin is doing
DEBUG: Print detailed messages about everything
logging-level: 'INFO'
Disables bypass regardless of permission
Defaults to false
disable-bypass: false
Set the duration in minutes for player profile information to be cached
cache-duration: 10
Set the maximum number of player profiles that can be cached at any given time
cache-maximum-limit: 1000