I am not certain whether discordlink is at fault, but after the new update, things are crashing relating to chat behavior and the word "wave" somehow.
[12:42:05] Failed to start the server. Exception was Exception: ArgumentException
Message:An item with the same key has already been added. Key: wave
Source:System.Private.CoreLib
System.ArgumentException: An item with the same key has already been added. Key: wave
at System.Collections.Generic.Dictionary2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at Eco.Gameplay.Systems.Chat.ChatCommandService.AddTypeCommands(Type handlerType, Dictionary2 englishCommands, List1 subCommands) at Eco.Gameplay.Systems.Chat.ChatCommandService.AddCommandHandlers(IEnumerable1 handlerTypes)
at Eco.Gameplay.Systems.Chat.ChatCommandService.AddHandlersByReflection()
at Eco.Gameplay.Systems.Chat.ChatCommandService..ctor()
at Eco.Gameplay.Systems.Chat.ChatManager..ctor()
at Eco.Gameplay.Systems.Chat.ChatServer..ctor()
Outer Exceptions:
Exception has been thrown by the target of an invocation.
I am not certain whether discordlink is at fault, but after the new update, things are crashing relating to chat behavior and the word "wave" somehow.
[12:42:05] Failed to start the server. Exception was Exception: ArgumentException Message:An item with the same key has already been added. Key: wave Source:System.Private.CoreLib
System.ArgumentException: An item with the same key has already been added. Key: wave at System.Collections.Generic.Dictionary
2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at Eco.Gameplay.Systems.Chat.ChatCommandService.AddTypeCommands(Type handlerType, Dictionary
2 englishCommands, List1 subCommands) at Eco.Gameplay.Systems.Chat.ChatCommandService.AddCommandHandlers(IEnumerable
1 handlerTypes) at Eco.Gameplay.Systems.Chat.ChatCommandService.AddHandlersByReflection() at Eco.Gameplay.Systems.Chat.ChatCommandService..ctor() at Eco.Gameplay.Systems.Chat.ChatManager..ctor() at Eco.Gameplay.Systems.Chat.ChatServer..ctor() Outer Exceptions: Exception has been thrown by the target of an invocation.